2025 Schedule - (tentative schedule - managers to review - subject to change due to weather, field availability, etc)
May 4
Twins @ Angels TBD
Orioles @ Rays TBD
Rockies @ Royals TBD
Diamondbacks @ Pheasants TBD
Prairie Dogs @ A’s TBD
Pirates @ Cardinals TBD

May 11 (Mother’s Day - no games)

May 18
Rockies @ Orioles TBD
Royals @ Twins TBD
Angels @ Diamondbacks TBD
Rays @ A’s TBD
Prairie Dogs @ Cardinals TBD
Pirates @ Pheasants TBD

May 25 (Memorial Day - no games)

June 1
Rays @ Rockies
Angels @ Royals
Diamondbacks @ Twins
Orioles @ Pirates
Prairie Dogs @ Pheasants
Cardinals @ A’s

June 8
Royals @ Rays
Diamondbacks @ Orioles
Rockies @ Angels
Twins @ Cardinals
Prairie Dogs @ Pirates
Pheasants @ A’s

June 15
Twins @ Rockies
Orioles @ Angels
Diamondbacks @ Rays
Royals @ Prairie Dogs
Cardinals @ Pheasants
Pirates @ A’s

June 22
Royals @ Diamondbacks
Rays @ Twins
Angels @ Orioles
Rockies @ Pheasants
A’s @ Prairie Dogs
Cardinals @ Pirates

June 29
Royals @ Rockies
Diamondbacks @ Angels
Rays @ Orioles
Twins @ A’s
Cardinals @ Prairie Dogs
Pirates @ Pheasants

July 6 (Independence Weekend - no games)

July 13
Twins @ Orioles
Diamondbacks  @ Rockies
Angels @ Rays
Royals @ Pirates
Pheasants @ Prairie Dogs
A’s @ Cardinals

July 20
Orioles @ Diamondbacks
Rockies @ Rays
Twins @ Royals
Angels @ Cardinals
Pirates @ Prairie Dogs
A’s @ Pheasants

July 27
Angels @ Twins
Orioles @ Royals
Rays @ Diamondbacks
Rockies @ Prairie Dogs
Cardinals @ Pheasants
A’s @ Pirates

Playoffs
August 3

August 10

August 17

August 24

Pioneer League / Interleague Ground Rules
* Limit of 3 stolen bases per game. Double steals count as 2 stolen bases.
* Limit of 5 runs per inning (unlimited runs in 8th and 9th).
* A ball must leave the dirt circle to be considered a passed ball. If a team is out of steals and a runner advances on a ball that ends up not leaving the dirt circle, he is allowed to safely return to the previously occupied base.

All League Ground Rules
* The home team will occupy the 1st base dugout.
* Must use at least 2 pitchers per game. No more than 7 innings by any one pitcher.
* No stealing of home. Can advance home on a passed ball.
* Runners must slide or avoid contact with the catcher at a play at the plate or a relay throw at 2nd.
* No new innings can begin after 2 hours and 45 minutes. If a game is tied after 9 innings or 3 hours of play, any new innings will begin with the last out on 2nd base. Game will only be extended an extra 30 minutes with no new inning starting after 3 hours and 15 minutes. If score is still even, game ends in a tie.
* Subs are not allowed to pitch and must bat after paying league members in the lineup.
*If we have a rainout we will do the best we can to make up games.  This may result in playing on a weeknight.  Managers have agreed this would be a good option rather than playing doubleheaders.

1.       Offense
a.       Batting Lineup
i.      All players may bat - the batting lineup can be more than 9 hitters. Players are allowed to only bat and elect not to play defense (DH/EH).
ii.      Players not listed in the original starting lineup at the beginning of the game may be added to the bottom of the batting lineup without penalty. (ex. Late Arrival)
iii.      Players not listed in the original starting lineup can be used as a pinch hitter and substituted for any player in the batting order (ex. Standard pinch hitter). However, if you elect to add a hitter to the lineup and NOT remove a substitute, the addition must be made at the bottom of the batting order.
iv.      Players forced to be removed from the batting lineup for any reason (injury, leave early, etc) can be removed without penalty, keeping the remaining lineup in order. If this player returns, they may be re-inserted into their original place in the batting order.

b.      Courtesy Runner
i.      Courtesy runners may be used for any base runner, at any time, for any reason. Remember, the purpose of using a courtesy runner is primarily injury accommodation, and is NOT intended to allow a team to improve its baserunning situation/ability.
ii.      Selecting the courtesy runner
1.       If utilizing a batting player as a courtesy runner, it must be the player in the batting order most-closely preceding the base runner being substituted for (ex. last batted out, go up the batting order backwards until you reach an available player not currently on base)
2.       A bench, non-hitting player may be selected to serve as the courtesy runner
iii.      Courtesy runners, even those that are running for pitchers and catchers, MAY NOT steal bases or advance via “defensive indifference” (ex. a non-throw when 1st and 3rd are occupied). They may advance via wild pitch/passed ball. For the purposes of this rule, a pitch must leave the catcher’s dirt circle to be considered a wild pitch/passed ball. If a courtesy runner advances via what is statistically considered a stolen base/defensive indifference, time will be called, and the runner returned to their previous base without penalty.

c.       Non-rostered/non-league substitute players
i.      In the event a team is required to use non-rostered players to field a full team of 9, the team is welcome to utilize players from other SABL teams, as well as non-league players, on an exception basis. Non-rostered players must bat in the batting order after all regular-rostered players. Non-rostered players may continue to participate even if the team does eventually have 9 players or more.

2.       Defense
a.       Pitching
i.      A pitcher may pitch a maximum of 7 innings per game.
ii.      If a pitcher is substituted for and leaves the mound, he may not return to pitch. If a game is out of hand and a team runs out of pitchers, a player can return to pitch if both managers agree.
iii.      Non-roster substitutes are not allowed to pitch.

b.      Defensive Positions
i.      Free and open substitution for all 8 other defensive positions (non-pitcher) should be allowed at any time.
ii.      Players are allowed to only play defense, and not be listed in the batting order. (ex. pitcher only, designated fielder)

3.       Minimum requirements to start and complete a game (for the consideration of official stats and standings)
a.       Teams must have at least 7 roster players to begin and complete a game to have the game count towards official statistics and standings.
b.      Teams are required to provide at least 8 players in combination of rostered and non-rostered players.
c. Teams can request a 9th fielder from the opposing team if both managers agree.
d.       Automatic outs:
i.      If a team begins a game with 8 batters, the 9th place in the batting order will be an automatic out.
ii.      If a team begins a game with 9 or more players, but reaches a situation through loss or injury of only maintaining 8 batters, there will not be an automatic out and the batting order will just continue.

4.       Games will be 9 innings, with a minimum of 7 innings
a. If after 7 innings and a team is up by 10+, the "official" game is over and all stats in GameChanger stop and the win is awarded to the team in the lead.  The managers can then decide if they want to continue for the fun of it.  We are paying for field time and umpires, we might as well use it.
b. Make a gentleman's agreement - let guys pitch or catch that normally don't get a chance, play positions you normally don't get to, have guys bat opposite handed, have a few players switch teams, etc.  Be creative and have fun with it - that’s what this league is about.  A 5 run limit is in effect for the remaining innings and no stealing is allowed.
c. Umpires are expected to stay until the end of the game.